The events of the exercise scenario are automatically sent by the platform at the scheduled time.
The scenario can be played in accelerated speed before exercise to check its sequencing and rhythm.
Checks on the players' means of communication are automatic and can be launched at any time.
Players can be grouped by audience and receive only the events especially created for them.
The available communication vectors are modular: SMS, emails, phone calls etc. More should be developed.
Real-time indicators and statistics allow exercise control team to constantly adjust the relevance of the scenario.